home *** CD-ROM | disk | FTP | other *** search
- test program for phong shading using texture mapping
-
- how to operate sp
-
- ESC key : exit
- F1 key : invoke phong (texture mapping)
- F2 key : invoke gouraud
- F3 key : set multiple lights ( when gouraud is on )
- F4 key : set one light ( when gouraud is on )
-
- I key : ipaste texture.rgb
- N key : toggle net on/off
- M key : in phong mode (texture mapping)
- toggle between POINT-sampling and
- BILINEAR (MIN mipmap)
- S key : toggles solid on/off
- F key : toggles fog on/off
-
- LEFTMOUSE is used to rotate
- MIDDLEMOUSE and LEFTMOUSE is used to scale.
-
-
-
-